Tap on any hint box to view it.
Location
- The first step is to fill in the missing pawns. Take a look at the column that says 1 at the bottom. There's already a pawn in that column so we know the rest of the tiles must be empty. Now you can fill in the top row as it has 5 pawns (except the previously mentioned column which stays blank). You won't need to worry about the color of the tiles until you place the very last pawn.
- Need some help placing the pawns? Going top-to-bottom there's 5 pawns in the top row, then 2 in the second row, then 1, then 3, then 4, then 1. Going left-to-right, there's 4 pawns in the first column, 2 in the second, then 2, then 1, then 4, then 3.
- Got all the pawns placed? The final step is to read each 2x3 rectangle as braille.
- GAMBIT
THE CHESS BOARD
- Each column and row has a different rule that connects those tiles. It's easier to identify the rule based on the actual words the pictures represent. Try to work those out first.
- Each row and each column only has one tile that breaks the rule, meaning six tiles are out of place.
- Once you've figured out the rules and the mistakes, use those rules to return the incorrectly placed tiles back to their correct location - before indexing the tiles.
- BISHOP
BISHOPS
- The first thing to tackle is the answers to the crossword clues. Perhaps the spelling mistakes are important?
- The missing letters in each crossword clue can be anagrammed to get the corresponding answer.
- Once you have each word placed on the board, you need to work out which bishop is which. You can work this out logically!
- The tiles that the bishops land on spell out new words... well, they almost do.
- Maybe the missing letters from these new words are important?
- PAWN
THE KING'S WALK
- The clues below are hidden in the grid. The puzzle is similar to a word search; however, tiles are used only once and words don’t need to continue in straight lines.
- Start finding words using the prefilled letters. There's not too many words that can work with "_ _ L K".
- As you start to fill in the blanks, pay attention to what each column of words has in common. This will help confirm if you have the "correct" word.
- Once you have all the words, look to the remaining tiles.
- BLACK TILES
- The answer is a single word. Maybe if you shade in certain tiles?
- ROOK
SETTING UP A GAME
- The positions of the pieces on the board can be logically deduced. Don't forget that every row and column has exactly one empty tile.
- A good starting point is the bottom-left corner which you know must be empty.
- The "I" tile in the top row is also empty.
- Once you have all the pieces placed, start grouping the letters, beginning with the empty tiles.
- IN THIS PUZZLE ANSWER EQUALS MISSING PIECE
- KNIGHT
META
- The answers from the previous puzzles and the puzzle names will help you get started.
- For the first move, there's only one place the Knight can reach.
- Keep an eye on future moves. The instructions describe a unique set of moves which you can deduce logically. Just remember that each tile can only be visited once.
- Note which tiles the pieces land on... and in which order. This will help you extract the final answer.
- THESE LESSONS ARE ALMOST FINISHED SOLVE FINAL MYSTERY VIA READING BOARD AND NOTING THE THIRD LETTER.
- ENDS IN A STALEMATE
BONUS
- The openings and responses are related to the hints below.
- Each opening has a single corresponding response.
- You might find there's "something" missing when connecting an opening to a response.
- CHECKMATE